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There’s no class in art school that can teach you this. Believe it or not, there’s a lot more to directing a great animated film than beautiful illustrations and cool characters. You need to bring out your inner creative visionary and take your savvy leadership skills to the front lines - being great with a pencil, brush, or stylus is not enough. Tony Bancroft released his inner creative vi…
In George Maestri's second volume of Digital Character Animation 2: Advanced Techniques, we are taken deeper into the art of animation itself without losing our digital perspective and yet while still maintaining some distance from hardware platforms and software applications. He broke new ground with his first book, Digital Character Animation 2: Essential Techniques, which quickly became a fi…
The key word here is art: the dynamic 3D art that defines the world of computer games. This book teaches you everything you need to know about the planning, modeling, texturing, lighting, effects creation, and interface design that go into creating today's most advanced and stunning video games. You'll be learning from a master-veteran 3D artist and instructor Matthew Omernick-as you progress t…